Added:
- Rocket Launcher weapon.
- Silicoid monsters.
- Save Games for Multiplayer
- Weapon Durability added to Weapon HUD
- Door traps no longer reset their recharge timer when loading a previous floor.
- Disabled physics for cosmetic props in Multiplayer to prevent desync errors.
- Several issues related to multiplayer clients getting "phantom" items in their inventory.
- Removed "red sphere" sometimes seen while sleeping.
- Switching to a weapon with different ammo updates the ammo display.
- Corpse Duration should save (Infinity) properly now